﻿using RimWorld;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;

namespace RimZombieGirl
{
    public class Book_AbilityLimitSkill : Book
    {
        public override void ExposeData()
        {
            base.ExposeData();
            Scribe_Defs.Look<AbilityDef>(ref this.psycast, "psycast");
            Scribe_Defs.Look<SkillDef>(ref this.skillDef, "skillDef");
            Scribe_Values.Look<int>(ref this.skillLevelsLimit, "skillLevelsLimit");
        }
        public int skillLevelsLimit = 12;
        public SkillDef skillDef = SkillDefOf.Intellectual;
        public AbilityDef psycast;
    }
}
